![]() Take the Rune in front of the player and Chthon will rise out of the pool of Lava. Drop into the hole in the middle to the exit room.Go to the left or right Floorplate at the top.2.2 Differences from Normal to Hard/Nightmare.They're associated with the worship of Tsathoggua. Formless blobs of slime, they dragged their body forward with tentacle-like appendages sprouting in front of it. The Spawn is a monster influenced by the Formless Spawn from Sandy Petersen's Guide to Monsters.This can also happen with the Fiend but its even more rare and can only happen on custom maps such as killemall.bsp, the difference is that the fiend will only move by jumping and can't damage the player. If the player tries to hit the Spawn with an Axe, the sound will be similar to that made when an Axe hits a wall. The Spawn will instead be seen as a solid brush, like a wall, that will prevent its destruction while permitting it to continue to bounce around the world and damage its opponent. The Enemy counter will be updated as the entity is no longer seen as a Monster. There is a possibility for a Spawn to become invulnerable if it manages to destroy a Radioactive Container and the Monster is not destroyed in the process.There are some unused animations in the model files of the Spawn flying.According to John Romero, the Spawn was rare because it was conceived later on in Quake’s development and it was so tough that the designers could not use it frequently.R2M2: Elemental Fury I (Normal or lower).HIP2M5: Mortum's Keep (Normal or higher).Spawn is one of the only three monsters (along with Vore and Shambler) that are capable of gibbing Zombies, usually with its death explosion.Make it so that it dies when other enemies are nearby, as the splash damage can kill most creatures within its vicinity. A Spawn with other monsters should be killed relatively quickly. One useful strategy is to try exploiting its explosion.With very big groups, like the ones in The Pain Maze, you may need to fire more than one grenade or rocket. If you do it correctly, you can cause a whole room of Spawns to die before they start attacking. In addition to the explosion, the splash damage from the exploding Spawn will hit other Spawns as well, causing them to blow up. As soon as you see them, take out your Grenade Launcher or Rocket Launcher and begin firing. A group of Spawns are much easier to take out.A rocket's splash damage usually has enough power to kill it in one shot. Shoot a rocket from a safe distance so that it explodes when the Spawn is jumping back after hitting you. Therefore, you'll have to time the Spawn's movement so that it dies away from you. In addition, the explosion it lets off upon being killed can take most of your HP in one shot or kill you. This is mainly because of its speed and the amount of damage it can inflict through the frequency of its attacks. The Spawn is one of the most aggravating enemies in the game. ![]() Any attempts at confrontation in tight areas should be avoided, which can be difficult as the Spawn has a tendency to be found within corners in a way that catches players off-guard if they try to look for spotting them. Limited movement means that is it harder to get away from the Spawn, in order to kill it at distance. In the water is where the Spawn truly shines as the player's movements are severely limited, yet the Spawn seems unaffected when underwater, thus can continue its assault. The Spawn is dangerous in wide open rooms, but even more so in tight spaces. The Spawn has two attacks, a tackle slap-type attack where it flings itself at high speeds towards the player. ![]()
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