Keeping these in mind, it is fully possible to have more kills, damage, and score than your rival, but lose because they died less, had more assists, saved their team more from attacks, and spent more time being pursued by your team. Time spent being focused on by the enemy team.Number of times interrupting an enemy targeting and attacking allies. When measuring a player against their rival, a number of categories are checked in order to determine if the player has 'defeated' their rival or not, among these are With this in mind, it is possible for both teams to have more than half their roster beat their rival.īeating your rival is important, but not mission critical during a match, and instead is generally an added perk, where your rating, and rewards, will be greater for doing so, and outside of Special, Daily, Monthly, or Promotion missions, are not required. If the enemy team lacks a Raid, and has an extra Support, you may find that they were in fact, your rival, however, your team's Support may have also had that Support as their rival. However this is not always the case, and this is also not always mutual. They are chosen somewhat randomly, however, they are usually the same category as you are, meaning, if you are using a Raid MS, odds are, your rival, is an enemy Raid. When playing in Rating Match, Quick Match, or Ranked Match (Limited time events,) you are assigned a Rival. With this in mind, its possible for more than one player to get an assist on a single kill, so its possible for a victory against an enemy team by just one point at times!
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